Pickleball Vocabulary: 75 Terms Explained
The Picky vocabulary
Understand the words.
Enjoy the game.
From your first dink to paddle swing weight: a plain-English guide to the language you hear on court and while choosing your equipment.
New to pickleball? Start with the kitchen, dink, volley and two-bounce rule.
- Kitchen / non-volley zone
- The area beside the net where volleying is restricted. You may enter it to play a ball that has bounced.
- Kitchen line
- The boundary of the non-volley zone; it is part of that zone.
- Baseline
- The boundary at the back of each end of the court.
- Sideline
- A boundary along either side of the court.
- Centreline
- The line dividing the two service courts on each side.
- Service court
- The area diagonally opposite the server where a legal serve must land.
- Two-bounce rule
- The serve must bounce before the return; the return must bounce before the serving side hits it.
- Fault
- A rule violation that ends a rally.
- Rally
- The exchange of shots beginning with a serve and ending when play stops.
- Side out
- The serve passes to the opposing side.
- Line call
- A decision about whether a ball landed in or out.
- Foot fault
- An illegal foot position during a serve or a non-volley-zone violation involving the feet.
- Replay
- A rally played again without awarding its previous outcome.
- Serve
- The shot that begins a rally.
- Return
- The shot sent back after the serve bounces.
- Volley
- A shot struck before the ball bounces.
- Groundstroke
- A shot struck after the ball bounces.
- Dink
- A soft shot after a bounce, usually played near the kitchen, landing in the opposite kitchen.
- Drop
- A soft shot intended to land in the opposite kitchen, often from farther back.
- Third-shot drop
- A drop played as the third shot of a rally by the serving side.
- Drive
- A firm attacking shot with a relatively low flight.
- Reset
- A shot that takes pace off a pressured exchange to restore a more manageable rally.
- Block
- A compact response that absorbs an incoming shot rather than taking a large swing.
- Counter
- An attacking reply to an opponent’s attack.
- Speed-up
- A change from a slower exchange into a faster attacking shot.
- Lob
- A high shot intended to travel over an opponent.
- Overhead
- A shot struck above the head, often to attack a high ball.
- Put-away
- An attacking shot intended to finish the rally.
- Topspin
- Forward rotation that helps the ball dip during its flight.
- Backspin / slice
- Backward rotation imparted to the ball.
- Sidespin
- Rotation that can move the ball sideways through the air or after the bounce.
- Forehand
- A stroke on the paddle-hand side, with the palm generally facing the shot direction.
- Backhand
- A stroke across the body, with the back of the paddle hand generally facing the shot direction.
- Transition zone
- The area between the baseline and kitchen line; also informally called no-man’s-land.
- Stacking
- A positioning arrangement used to keep partners on preferred sides while following serving and receiving rules.
- Poach
- Moving across to play a ball that might otherwise belong to your partner.
- ATP / around the post
- A shot travelling outside the net post and into the opponent’s court.
- Erne
- A volley made from outside the kitchen sideline, or while crossing that space in the air, without a kitchen violation.
- Bert
- An Erne-style play made on your partner’s side.
- Shake-and-bake
- A doubles pattern pairing one player’s drive with a partner moving forward to attack the reply.
- Split step
- A small readiness movement timed around the opponent’s contact.
- Unforced error
- A missed shot made without strong immediate pressure; the boundary is subjective.
- Pop-up
- A ball left high enough to give the opponent an attacking opportunity.
- Crosscourt
- Diagonally across the court.
- Down the line
- Along the sideline rather than diagonally.
- Banger
- Informal name for a player who relies heavily on hard drives.
- Pickled
- Informal term for losing a game without scoring.
- Singles
- One player on each side of the net.
- Doubles
- Two players on each side.
- Mixed doubles
- Doubles pairing a male and female player on each team.
- Side-out scoring
- A scoring format where only the serving side can score.
- Rally scoring
- A scoring format awarding a point after each rally; service procedures depend on the rules used.
- Server number
- In standard doubles side-out scoring, identifies the first or second server in a team’s service turn.
- Game point
- A point that could win the game if taken by the leading side.
- Match
- The complete contest, which may consist of one or several games.
- Paddle face
- The hitting surface of a paddle.
- Core
- The internal structure between the paddle faces.
- Thickness
- The depth of the paddle body, commonly expressed in millimetres.
- Elongated
- A longer, narrower paddle shape compared with a typical standard shape.
- Hybrid
- A brand-dependent shape description between standard and elongated designs. Check exact dimensions.
- Sweet spot
- The area of the face where contact tends to feel most effective and stable.
- Static weight
- How much the paddle weighs on a scale.
- Swing weight
- Resistance to rotation during a swing; weight distribution matters as well as total weight.
- Twist weight
- Resistance to twisting on off-centre contact.
- Balance point
- The position along the paddle where its mass balances.
- Grip circumference
- The distance around the handle grip.
- Overgrip
- A thin wrap placed over the existing grip to change feel or absorption.
- Edge guard
- The protective strip around the edge of some paddles.
- Pop
- Informal description of a lively rebound from the paddle, especially on short exchanges.
- Dwell time
- The brief interval during which the ball contacts the paddle face.
- DUPR
- Dynamic Universal Pickleball Rating: a system used to estimate playing ability.
- NR / not rated
- A status indicating that a player does not yet have a numerical rating in the system.
- Reliability score
- DUPR’s indication of how well its rating is supported by the available playing history.
- Rating vs ranking
- A rating estimates ability; a ranking describes position relative to others in a particular list.
- Performance vs expectation
- DUPR compares the match outcome with the expected performance of the players involved.
Court & rules
Court & rules
Court & rules
Court & rules
Court & rules
Court & rules
Court & rules
Court & rules
Court & rules
Court & rules
Court & rules
Court & rules
Court & rules
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Shots & spin
Tactics & court language
Tactics & court language
Tactics & court language
Tactics & court language
Tactics & court language
Tactics & court language
Tactics & court language
Tactics & court language
Tactics & court language
Tactics & court language
Tactics & court language
Tactics & court language
Tactics & court language
Tactics & court language
Scoring & formats
Scoring & formats
Scoring & formats
Scoring & formats
Scoring & formats
Scoring & formats
Scoring & formats
Scoring & formats
Paddles & equipment
Paddles & equipment
Paddles & equipment
Paddles & equipment
Paddles & equipment
Paddles & equipment
Paddles & equipment
Paddles & equipment
Paddles & equipment
Paddles & equipment
Paddles & equipment
Paddles & equipment
Paddles & equipment
Paddles & equipment
Paddles & equipment
Ratings
Ratings
Ratings
Ratings
Ratings
Common terminology, equipment language and informal slang. This is a reading companion, not a substitute for the rules used at your event.